Player Mechanics
Last updated
Last updated
Every chest that is generated in the server all have rewards and inventories unique to each player. This means if you find an already discovered structure, you can thankfully loot it yourself for your own rewards.
Players now utilize the Sneak key
to boost jump height and reduce minor fall damage.
Big Jump
Jump within a fourth of a second after letting go of your sneak button to perform a 2-block jump. The big jump won't perform if you were sneaking for more than 1 second.
Safe Fall
Sneak within a fourth of a second before landing to take no fall damage. This only works for falls 20 block or less.
Instead of dying, players will be put in a revivable state if killed. This revivable state is only available if players are in certain proximity of a downed player. You have 60s to revive them before they die and have to respawn.
Holding L-SHIFT
on downed player
Reviving process begins on player
RIGHT-MOUSE CLICK
at downed player
Picks up downed player
When you die, a soul spawns where you died and contains all your items you had on you. You will have to find your soul and retrieve it to restore your inventory and XP.
You have some time to get back to your body, and once the soul timer expires, it drops all held items on the ground (how it normally does in Vanilla MC) and stay there for the default 5 min timer until it despawns like normal.